This is an issue regarding optimization. In my project i am using an active ragdoll character with HDRP render pipeline. In play mode, the frame rate drops to 25 FPS, causing significant lag in the game.
![alt text][1]
When i use the profiler to see the cause, i couldn't find any.
![profiler][2]
Can drop of frame rate depend on other factors (like background running apps)?
Please let me know if anyone identifies the cause based on the profiler information provided below.
[1]: /storage/temp/207471-gif3.gif
[2]: /storage/temp/207469-gif3.gif
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