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Problem with Android Framerate Dropping

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HI I am developing a game called Luminous for Android. From the second I released the game to the play store the game has been suffering some major framerate issues. I can't seem to find he source of the lag. I have tried disabling most of my code to see if it was some code optimization problem, I disabled audio, I got rid of the dynamic backgrounds and I have also tried to compress and preload all of my assets. Nothing! The weird thing is, the game will run fine at about 20-30 frames a second until the app runs for longer than 2 minutes. Then all of the sudden, 5-10 frames a second. The device will even lag a little after the app closes. I have done some control tests to see if this was just a hardware issue but this happens on ALL devices it seems. Please help, this issue is causing so many to uninstall my game. I am willing to offer samples of my assets and settings if you want to try to help, thanks in advance.

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