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In VR my fps drops several times. Am I missing something?

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In my scene with a terrain and some basic lighting my fps drops from 250 non-vr to 45 in VR. This seems like a pretty extreme fps drop. I must be missing something. Also the profiler information I have is not very useful. VR.WaitForGPU() doesn't tell me much and everything else in my game doesn't seem to be effecting the game much.![alt text][1] [1]: /storage/temp/100051-webpnet-compress-image.jpg

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