So It was running 60 fps, but without warning it started decreasing. It´s not constant: sometimes is around 30, 15 and it even fixes itself and starts runing at 60 again. I know that it´s not because of any script or something I made because I tried it in an empty scene, and also in other project, and it was still this low. So it must be something weird on either Unity or my computer.
*Windows 10 64 bits
*Intel Core i5 7300 HQ @ 2.50 GHz
*Intel HD Graphics 630
*Nvidia GeForceGTX 1050
I tried restarting my computer, but it didn´t work. I disabled the in-game overlay in the GeForce Experience software and nothing. Also am using only 89.1 GB of the HDD and I have free 842. I don´t know if it´s related to Unity or what, but if it´s fault of my computer, what could it be?
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