Increasing Unity Frame Rate?
I've created a scene in Unity that captures Oculus Rift axis position data and relays it to a set of 3 servo motors over a serial connection. I'm finding, however, that in play mode the scene only runs...
View ArticleIn VR my fps drops several times. Am I missing something?
In my scene with a terrain and some basic lighting my fps drops from 250 non-vr to 45 in VR. This seems like a pretty extreme fps drop. I must be missing something. Also the profiler information I have...
View ArticleIs there a reason this script should lower fps by 10-15 frames?
This script when enabled on my object lowers fps by 10-15 frames, any reason why? I'm pretty sure its the vector3.movetowards but I really badly need it, are there any alternatives that are more...
View ArticleChoppy gameplay / frame skipping in build
I threw together this scene with minimal detail, no trees just grass on an island. Yet even at the lowest possible resolution and lowest graphics quality I still get heavy frame dropping. Every second...
View Article2D Board Game Movement Script Results in Empty Calculations
Okay, so I have a function that generates a list of possible moves one can make. From this function, tiles are overlaid with a blue highlight. When clicked, this highlight should move the selected...
View ArticleOptimize game for beginner understanding
Hi. As first I want to say that I'm using Unity 5.3. I started in this program about week or two ago so I'm not such as expert and I was looking for how to optimize game but it's kinda hard for me, as...
View ArticleUnity Not using GPU anymore for anything
Unity will not use GPU for any tasks. Consistently low FPS on any project due to this. I have tried turning global power settings in NVIDIA panel but no difference. Anyone? Is there a Disable GPU issue...
View ArticleMassive framerate drops because of terrain
Hey, so since a time I'm doing a game for fun and to this point it all worked fine but there is a BIG issue now with the game and the issue is when i walk against a chair like you see in the video my...
View ArticleShadows massive lag
Hello! I've been working on my game for some time, and just now I encountered some horrid FPS problems. I have 24 lights in my scene, both of which have soft shadows. I'm using the deffered lightning...
View ArticleGfx.WaitForPresent performance issue
I am making a mobile game and it runs really well (60 fps) on my phone. However, in some cases the performance goes down drastically to the point where it runs at 20 fps or even less. It happens at...
View ArticleWhen i use Maximise on play my framerate drops 100-200 frames per second, is...
When i use a little screen (not miaximise on play) when I test my game, it goes off with a 140-400 frames a second (400 lasts as oten a couple of seconds but I sometimes have 350 up to ten fifteen...
View ArticleProblem with Android Framerate Dropping
HI I am developing a game called Luminous for Android. From the second I released the game to the play store the game has been suffering some major framerate issues. I can't seem to find he source of...
View ArticleVR.WaitForGPU lag UNLESS camera is selected in editor
I'm getting giant, regular spikes of "VR.WaitForGPU" - but ONLY when the active camera isn't selected in the hierarchy. If I simply select the camera, my FPS goes from 60-100 up to 200. I'm running...
View ArticleStuddering on android just moving a transform?
I am having big problems with "studdering" on my android device, my game seems to drop to a lower frame rate every few seconds which is horrible for my fast paced 2d platform game. Everything seems to...
View ArticleVariable FPS in editor, Perfect in build
This is an issue that just cropped up today. Haven't updated at all between now and the last time I booted up Unity (yesterday). When testing the game in the editor, in a simple 2d scene with 4 sprites...
View ArticleAnimation Event Keys Not Triggering Due to Low Framerate?
Our project is using Unity 5.3.4p4. We are using AnimationEvent and event keys(in the inspector) in our FBX animations to control parenting switches in our game(imagine a pencil being parented to a...
View ArticleWhenever i load scene 2 after completing scene 1 there is a tremendous drop...
i'm currently building a low poly open world game for android , in my game there are 4 different worlds Each world is working fine if i'm playing it individually in unity editor .After building all the...
View ArticleGear VR Frame Rate Optimization?
I am aiming for 60fps as is recommended by Oculus for GearVR games. I'm still seeing some frame rate drops (to around 25-30fps), which is suboptimal and may not be accepted by the Oculus Store,...
View ArticleCollider.OnTriggerStay is dropping my frame rate from 2000fps to 0.5fps
I'm trying to increment an integer when it is near another gameObject. I am still a beginner, so raycasting didn't seem like a good idea because I don't want to use a straight line, and capsule casts...
View ArticleReplacement for Raycast / FPS drops problem
Well, I have an extremely simple game, with blocks and a character that hits them and destroys the block. I use Raycast to find the blocks, like this (raycastOrigin is a transform right in front of the...
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