Hey!
I have programmed a game for Android. The frame rate drops from 60 to 30 really quickly and back up again, resulting in a lagging game. I have set `Application.targetFrameRate = 60;` but that still doesn't work. Sometimes I have a constant 60 but only for a few seconds and then it starts dropping again. Any ideas?
Maybe any certain commands or stuff in my scripts which could cause it?
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