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Making enemy health drop if players sword hits enemy

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Alright guys, title basically explains it all. How would I make it so that if the players sword hits and enemy, the health drops. I have a combo system set-up with mouse clicks, click once attack plays, click twice within a certain amount of time attack2 plays, and click three times within a certain amount of time, combo plays. How would I make it so that each time the sword swings the enemies life drops and more damage per attack combo? I'll be going to bed here shortly so i'll be on tomorrow if anyone needs me to post codes/scripts. Thanks a lot!

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