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Channel: Questions in topic: "framerate drops"
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(Unfixable?) iOS frame drops/stutter issues

I have a REALLY basic game and I have done my best to optimise the hell out of it but I still get an odd pause that lasts around 0.2 of a second every so often. I have noticed that the longer I leave...

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Making enemy health drop if players sword hits enemy

Alright guys, title basically explains it all. How would I make it so that if the players sword hits and enemy, the health drops. I have a combo system set-up with mouse clicks, click once attack...

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FPS drop when screen is covered

Hello, within my game there's a section with water which is just a quad but whenever my characters enters the water I suffer from a -20 frame rate drop. I'm 100% sure it's becasue it's covering the...

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Frame Rate gradually decreasing when Spotlight is adjusted ingame

Good day. I implemented a script to gradually decrease the light source of my character in game. This serves as the game's timer. I use a Spot Light as the light source and adjust its spot angle...

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Interstitial ad kills framerate in different scene.

Hi, I have some problems with interstitial ads in my game for android. Here's what happens: After the ad has popped up and you close it, the framerate goes down from 60 to 30. In the profiler you can...

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CaptureScreenshot

Hello, I have a little performance problem with Application.CaptureScreenshot function. It's 2D scrolling game for IOS. When the player dies, I capture screen by CaptureScreenshot. But it drops half of...

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Framerate Drop With Objets

So I have a horror game where I have just started creating the environment and I just added the trees (there are lots) and now it gets an average of 20-30fps which is terrible. It had almost 300+...

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Unity Android lag when close to terrain

I have a simple Unity Android scene with a terrain with some textures. There are no trees, grass etc. and the texture-size is very low. I test my game on high-end devices. Usually, there are no...

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Low FPS at low CPU usage

Situation: User can instantiate over 40 objects per click (these objects are then initialized, and drawn by GUI.DrawTexture) that later fly through the screen. After some time these objects fade out...

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Why is our framerate hurt by adding in ads?

We implemented some Lifestreet ads in our Facebook Unity3d game. After doing so we see a big drop in our framerate. They look like simple animated ads and they run some Flash code and are in separate...

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Massive performance drop when placing same mesh in same position

Hi everybody, due to a bug in my application I placed several (equal) meshes in exactly the same position. This caused a massive framerate drop (from about 500 fps to 30 fps). Another issue was that...

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Low FPS because of changing sprites

I am making a top down 2D zombie shooter game. Much like the SAS games, there are barricades in the game. The barricades consists of 6 sprites. The sprite that is shown depends on the amount of...

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Huge Framerate Drop

I'm working on a 2D game. When the camera moves it instantiates about 10-15 UI texts on the screen to show specific things. When it does that, the framerate drops from 100fps to 10fps! This is not...

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Is there a reason this script should lower fps by 10-15 frames?

This script when enabled on my object lowers fps by 10-15 frames, any reason why? I'm pretty sure its the vector3.movetowards but I really badly need it, are there any alternatives that are more...

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Choppy gameplay / frame skipping in build

I threw together this scene with minimal detail, no trees just grass on an island. Yet even at the lowest possible resolution and lowest graphics quality I still get heavy frame dropping. Every second...

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2D Board Game Movement Script Results in Empty Calculations

Okay, so I have a function that generates a list of possible moves one can make. From this function, tiles are overlaid with a blue highlight. When clicked, this highlight should move the selected...

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Optimize game for beginner understanding

Hi. As first I want to say that I'm using Unity 5.3. I started in this program about week or two ago so I'm not such as expert and I was looking for how to optimize game but it's kinda hard for me, as...

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Unity Not using GPU anymore for anything

Unity will not use GPU for any tasks. Consistently low FPS on any project due to this. I have tried turning global power settings in NVIDIA panel but no difference. Anyone? Is there a Disable GPU issue...

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Massive framerate drops because of terrain

Hey, so since a time I'm doing a game for fun and to this point it all worked fine but there is a BIG issue now with the game and the issue is when i walk against a chair like you see in the video my...

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Shadows massive lag

Hello! I've been working on my game for some time, and just now I encountered some horrid FPS problems. I have 24 lights in my scene, both of which have soft shadows. I'm using the deffered lightning...

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